Package: slune
Version: 1.0.10-1
Severity: normal

Slune segfaults right after starting it. A window appears for less than a 
second and then disappears. Output is:

[EMAIL PROTECTED]:~$ slune
* Slune * Slune lives in /usr/share/games
* Slune * PySDL_mixer not installed, trying PyOpenAL...
* Soya * Using 8 bits stencil buffer

* Soya * version 0.10.1
* Using OpenGL 2.0.0 NVIDIA 76.76
*   - renderer : GeForce FX 5200/AGP/SSE2
*   - vendor   : NVIDIA Corporation
*   - maximum number of lights        : 8
*   - maximum number of clip planes   : 6
*   - maximum number of texture units : 4
*   - maximum texture size            : 4096 pixels

* Slune * Using sound system OpenAL
/usr/lib/python2.3/site-packages/soya/particle.py:20: DeprecationWarning: 
The content of this module is now in the soya module.
  warnings.warn("The content of this module is now in the soya module.", 
DeprecationWarning)
* Slune * (Psyco not found ; if you are using an x86 processor, installing 
psyco can speed up Slune a little)
Segmentation fault




-- System Information:
Debian Release: testing/unstable
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing')
Architecture: amd64 (x86_64)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.13.2
Locale: LANG=C, [EMAIL PROTECTED] (charmap=ISO-8859-15)

Versions of packages slune depends on:
ii  python                        2.3.5-3    An interactive high-level object-o
ii  python-2play                  0.1.8-1    peer-to-peer network game engine
ii  python-openal                 0.1.5-1    port for Python of the OpenAL libr
ii  python-pyvorbis               1.3-1      A Python interface to the Ogg Vorb
ii  python-soya                   0.10.1-3   high level 3D engine for Python

slune recommends no packages.

-- no debconf information


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