Package: warzone2100 Version: 3.1~rc2-1 Severity: normal Control: found -1 3.1~beta11-2
Hi, it looks like kills/score aren't stored at all after multiplayer games: | kibi@arya:~$ cat .warzone2100-3.1/multiplay/players/KiBi.sta | WZ.STA.v3 | 4 0 0 0 2 after a few rounds. Or after a few hours: | kibi@arya:~$ cat .warzone2100-3.1-backup/multiplay/players/KiBi.sta | WZ.STA.v3 | 206 0 0 0 113 The latter was using 3.1~beta11-2; I've moved it aside when I upgraded to 3.1~rc2-1, to make sure. saveMultiStats() in src/multistat.cpp has: | snprintf(buffer, MAX_STA_SIZE, "WZ.STA.v3\n%u %u %u %u %u", | st->wins, st->losses, st->totalKills, st->totalScore, st->played); so I suspect this st thing is somewhat busted. Besides the 0 values for totalKills and totalScore, how can I get more wins than played games? Mraw, KiBi. -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

