Hello
> - Does this issue happen with default cube scene? If not, it really
> worth preparing .blend file which gives issues for sure.
see last post.
> - Is it CPU or GPU rendering?
CPU
> - Is OSL involved into the test file?
> - How much threads you're using for rendering?
12
> - Is it crash when rendering animation or rendering still image also
> gives issues?
Rendering animation gives issues "more reliable". Rendering a singe
frame also gives crashes randomly.
> - Does the crash happens when you render from command line: `blender
> -b /path/to/file.blend -f 1`
Yes, after a few tries:
Fra:1 Mem:6.76M (0.00M, Peak 8.17M) | Remaining:00:00.00 | Mem:0.38M,
Peak:0.39M | Scene, RenderLayer | Path Tracing Tile 84/84
Fra:1 Mem:6.76M (0.00M, Peak 8.17M) | Mem:0.28M, Peak:0.39M | Scene,
RenderLayer | Finished
blender:
/build/blender-mPVjzj/blender-2.72.b+dfsg0/intern/cycles/device/../util/util_stats.h:33:
void ccl::Stats::mem_free(size_t): Assertion `mem_used >= size' failed.
Abgebrochen
Bests
Tom
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