Hello

> - Does this issue happen with default cube scene? If not, it really
> worth preparing .blend file which gives issues for sure.

see last post.

> - Is it CPU or GPU rendering?

CPU

> - Is OSL involved into the test file?
> - How much threads you're using for rendering?

12

> - Is it crash when rendering animation or rendering still image also
> gives issues?

Rendering animation gives issues "more reliable". Rendering a singe frame also gives crashes randomly.

> - Does the crash happens when you render from command line: `blender
> -b /path/to/file.blend -f 1`

Yes, after a few tries:

Fra:1 Mem:6.76M (0.00M, Peak 8.17M) | Remaining:00:00.00 | Mem:0.38M, Peak:0.39M | Scene, RenderLayer | Path Tracing Tile 84/84 Fra:1 Mem:6.76M (0.00M, Peak 8.17M) | Mem:0.28M, Peak:0.39M | Scene, RenderLayer | Finished blender: /build/blender-mPVjzj/blender-2.72.b+dfsg0/intern/cycles/device/../util/util_stats.h:33: void ccl::Stats::mem_free(size_t): Assertion `mem_used >= size' failed.
Abgebrochen


Bests
Tom


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