Control: tag -1 + moreinfo unreproducible Hi John,
On Fri, Dec 26, 2014 at 9:25 AM, John Moyer <[email protected]> wrote: > Package: 0ad > Version: 0.0.17-1~bpo70+1 > Severity: normal > > Dear Maintainer, > *** Please consider answering these questions, where appropriate *** > > * What led up to the situation? > > Normal play > * What exactly did you do (or not do) that was effective (or > ineffective)? > * What was the outcome of this action? > Error messages: > > sys_cursor_create: using Xcursor to create 32 x 32 cursor > TIMER| common/modern/setup.xml: 508.504 us > TIMER| common/modern/styles.xml: 587.24 us > TIMER| common/modern/sprites.xml: 3.52248 ms > TIMER| common/setup.xml: 525.258 us > TIMER| common/sprite1.xml: 1.37905 ms > TIMER| common/styles.xml: 26.053 us > TIMER| common/common_sprites.xml: 1.64601 ms > TIMER| common/common_styles.xml: 217.125 us > TIMER| savedgames/save.xml: 1.5928 ms > TIMER| GetSavedGames: 58.1238 ms > TIMER| common/modern/setup.xml: 148.139 us > TIMER| common/modern/styles.xml: 156.173 us > TIMER| common/modern/sprites.xml: 1.63737 ms > TIMER| common/setup.xml: 470.623 us > TIMER| common/sprite1.xml: 1.36875 ms > TIMER| common/styles.xml: 22.66 us > TIMER| common/common_sprites.xml: 1.64356 ms > TIMER| common/common_styles.xml: 188.496 us > TIMER| msgbox/msgbox.xml: 1.16223 ms > ERROR: Script message handler OnGlobalConstructionFinished failed > ERROR: Error in timer on entity 15128, IID 85, function TimerHandler: > InternalError: too much recursion > FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 > UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3483 > > UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.REPAIR.ConstructionFinished@simulation/components/UnitAI.js:2673 > FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 > > UnitAI.prototype.OnGlobalConstructionFinished@simulation/components/UnitAI.js:3827 > > UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.REPAIR.REPAIRING.enter@simulation/components/UnitAI.js:2615 > FSM.prototype.SwitchToNextState@simulation/helpers/FSM.js:376 > FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:284 > UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3483 > > UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.REPAIR.ConstructionFinished@simulation/components/UnitAI.js:2673 > FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 > > UnitAI.prototype.OnGlobalConstructionFinished@simulation/components/UnitAI.j... > Error printfing console message (buffer size exceeded?) I can't reproduce these error messages locally when running 0ad. Please file an upstream bug report at [1] and reply to the BTS with the upstream URL so that we can track it here. Regards, Vincent [1] http://trac.wildfiregames.com/newticket -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

