In 1.16, there is a new way for handling SSE (and other bits). Can you give
this a spin yourself to see if it fixes the problem?

1.16 is ready to be uploaded, at least to experimental since we are in the
middle of a package freeze for Jessie.
https://qa.debian.org/developer.php?login=psi...@gmail.com
^-- Check VCS

Cheers,
Bret



On Sun, Feb 1, 2015 at 5:44 PM, e est <mtes...@yandex.com> wrote:

> Package: libopenal1
> Version: 1:1.15.1-5
>
> When I'm enabling sound with Minetest, a game that uses libopenal,
> minetest crashes. I've found out that when I compile libopenal with
> disabled SSE support, the crash isn't reproducible anymore.
> Could you disable SSE support until upstream has fixed SSE support? Thank
> you.
>
> This crash somehow doesn't create a nice backtrace with gdb, therefore i
> recommend to use valgrind.
>
> See more (stacktraces, etc.) in the corresponding launchpad bug:
>
> https://bugs.launchpad.net/ubuntu/+source/openal-soft/+bug/1416042
>
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