Package: filler
Version: 1.02-6.2
Severity: normal

Dear Maintainer,

when the game is started and you enter the Tournament tab, all players are 
selected. If you attempt to play the tournament this way, the game eventually 
gets stuck. Why?
The list includes a player named »Remote« which has a bot icon, however, this 
is not a local bot. It's actually a player from remote machine. The game gets 
stuck, because it waits for the bot vs remote player match to finish. The match 
obviously can't progress if there is no remote player.

To solve this, the list should be separated into AI players and Human players, 
with »Remote« belonging to Human players.

Best Regards,
Andrej


-- System Information:
Debian Release: 8.2
  APT prefers stable-updates
  APT policy: (500, 'stable-updates'), (500, 'stable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.1.0-0.bpo.2-amd64 (SMP w/4 CPU cores)
Locale: LANG=sl_SI.UTF-8, LC_CTYPE=sl_SI.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)

Versions of packages filler depends on:
ii  default-jre [java2-runtime]    2:1.7-52
ii  openjdk-7-jre [java2-runtime]  7u79-2.5.6-1~deb8u1

filler recommends no packages.

filler suggests no packages.

-- no debconf information

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