tag 345451 upstream
forwarded 345451 
http://sourceforge.net/tracker/index.php?func=detail&aid=1386310&group_id=40163&atid=427221
thanks

Damn. Erm, that's quite a bad news, isn't it?

Actually, it was already reported upstream here:
https://sourceforge.net/tracker/index.php?func=detail&aid=1386310&group_id=40163&atid=427221

It looks like that this problem is caused by soldiers (your own or your
opponent's), that are on their way to the destroyed building and suddenly
lose their destination.

Nothing that I can solve myself, unfortunately. 

Bye, Mt.                                        

On Sat, Dec 31, 2005 at 05:31:43PM +0100, Romain Chantereau wrote:
> Package: widelands
> Version: build9half-1
> Severity: important
> 
> Hi !
> 
> When I "conquer" a enemy military building, I got a segfault. Every time.
> 
> Here is the information given by the console::
> 
>     Battle::act
>     MO(500): [DefendBuilding] : Caught signal 'die'
>     MO(515): [WaitForAssault] Caught signal 'end_combat' (Waking up!)
>     MO(515): [waitforassault]: House 765 (0x8a78910) empty of soldiers.
>     MO(765): [Conquered MilitarySite]: Releasing Workers
>     MO(765): [Donquered - MilitarySite] : Destroying roads
>     Setting economy for object 0x8a6eee0, which is a 6 to (nil)
>     WareList: Wanting to remove 1/144 wares of type (5)
>     WareList: Wanting to remove 1/8 wares of type (4)
>     Setting economy for object 0x8a6efb8, which is a 6 to (nil)
>     WareList: Wanting to remove 1/143 wares of type (5)
>     MO(515): [waitforassault]: House 765 (0x8a78910) empty of soldiers.
>     MO(515): [launchattack]: Task Updated 707
>     MO(515): Hey
>     MO(765): [Conquered MilitarySite]: Releasing Workers
>     MO(765): [Donquered - MilitarySite] : Destroying roads
>     MO(515): Hey
>     WareList: Wanting to remove 1/42 wares of type (23)
>     MO(500): schedule reget auto task
>     Setting economy for object 0x8a78910, which is a 4 to (nil)
>     Battle::cleanup
>     Setting economy for object 0x8a785a8, which is a 4 to (nil)
>     WareList: Wanting to remove 1/10 wares of type (3)
>     Fatal signal: Segmentation Fault (SDL Parachute Deployed)
> 
> Happy new year !
> 
> Romain.
> 
> -- System Information:
> Debian Release: testing/unstable
>   APT prefers unstable
>   APT policy: (500, 'unstable'), (500, 'stable'), (1, 'experimental')
> Architecture: i386 (i686)
> Shell:  /bin/sh linked to /bin/bash
> Kernel: Linux 2.6.14-2-686
> Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8)
> 
> Versions of packages widelands depends on:
> ii  libc6                       2.3.5-9      GNU C Library: Shared libraries 
> an
> ii  libgcc1                     1:4.0.2-5    GCC support library
> ii  libpng12-0                  1.2.8rel-5   PNG library - runtime
> ii  libsdl-image1.2             1.2.4-1      image loading library for Simple 
> D
> ii  libsdl-mixer1.2             1.2.6-1.1    mixer library for Simple 
> DirectMed
> ii  libsdl-net1.2               1.2.5-5      network library for Simple 
> DirectM
> ii  libsdl-ttf2.0-0             2.0.7-1      ttf library for Simple 
> DirectMedia
> ii  libsdl1.2debian             1.2.9-0.0    Simple DirectMedia Layer
> ii  libstdc++6                  4.0.2-5      The GNU Standard C++ Library v3
> ii  widelands-data              build9half-1 fantasy real-time strategy game 
> (d
> ii  zlib1g                      1:1.2.3-9    compression library - runtime
> 
> widelands recommends no packages.
> 
> -- no debconf information
> 
> 

-- 
Je crois que nous sommes dans une tendance irréversible pour plus de
liberté et de démocratie, mais ça pourrait changer.
  -- G.W. Bush

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