Hello, this bug was also reported today by Sami Liedes as #346374. Sami also
provided a simple workaround: you just have to select one of the In-game
resolutions for the game to proceed.

So, it was not because I have a x86 but because I selected a resolution in
the past that I didn't experience the crash.

Can you confirm that this workaround works for you too, please?

Thanks, Mt.

On Fri, Dec 30, 2005 at 11:33:16PM +0100, Martin Quinson wrote:
> tag upstream
> thanks
> 
> Hello,
> 
> could you please install the widelands-dbg package and redo the sequence so
> that we get more useful information on the stack, please?
> 
> This sequence does not lead to any issue on my boring x86, so I depend on
> you to provide the needed information to upstream so that they can debug it.
> 
> Thanks a lot, Mt.
> 
> On Fri, Dec 30, 2005 at 01:18:04AM -0800, Debian BTS wrote:
> > (Options..Fullscreen..Accept)
> > 
> > Package: widelands
> > Version: build9half-1
> > Severity: normal
> > 
> > 
> > On my PowerBook G4 the following sequence leads to to segmentation
> > fault:
> > click on Options
> > click on Fullscreen
> > click on Accept
> > Using GDB I get the following stack info
> > [New Thread 814056672 (LWP 19271)]
> > Sound_Handler: songset "intro" does not exist!
> > Sound_Handler: songset "menu" does not exist!
> > Sound_Handler: songset "menu" does not exist!
> > 
> > Program received signal SIGSEGV, Segmentation fault.
> > [Switching to Thread 805438016 (LWP 19268)]
> > 0x101c3d98 in std::operator+<char, std::char_traits<char>,
> > std::allocator<char> > ()
> > (gdb) info stack
> > #0  0x101c3d98 in std::operator+<char, std::char_traits<char>,
> > std::allocator<char> > ()
> > #1  0x101c44c4 in std::operator+<char, std::char_traits<char>,
> > std::allocator<char> > ()
> > #2  0x101a5568 in std::operator+<char, std::char_traits<char>,
> > std::allocator<char> > ()
> > #3  0x101aeb70 in std::operator+<char, std::char_traits<char>,
> > std::allocator<char> > ()
> > #4  0x100a26e8 in ?? ()
> > #5  0x100a26e8 in ?? ()
> > Previous frame identical to this frame (corrupt stack?)
> > 
> > 
> > -- System Information:
> > Debian Release: testing/unstable
> >   APT prefers testing
> >   APT policy: (990, 'testing'), (500, 'unstable'), (500, 'stable'), (1, 
> > 'experimental')
> > Architecture: powerpc (ppc)
> > Shell:  /bin/sh linked to /bin/bash
> > Kernel: Linux 2.6.14
> > Locale: LANG=de_CH, LC_CTYPE=de_CH (charmap=ISO-8859-1)
> > 
> > Versions of packages widelands depends on:
> > ii  libc6                       2.3.5-8      GNU C Library: Shared 
> > libraries an
> > ii  libgcc1                     1:4.0.2-5    GCC support library
> > ii  libpng12-0                  1.2.8rel-5   PNG library - runtime
> > ii  libsdl-image1.2             1.2.4-1      image loading library for 
> > Simple D
> > ii  libsdl-mixer1.2             1.2.6-1.1    mixer library for Simple 
> > DirectMed
> > ii  libsdl-net1.2               1.2.5-5      network library for Simple 
> > DirectM
> > ii  libsdl-ttf2.0-0             2.0.7-1      ttf library for Simple 
> > DirectMedia
> > ii  libsdl1.2debian             1.2.9-0.0    Simple DirectMedia Layer
> > ii  libstdc++6                  4.0.2-5      The GNU Standard C++ Library v3
> > ii  widelands-data              build9half-1 fantasy real-time strategy 
> > game (d
> > ii  zlib1g                      1:1.2.3-8    compression library - runtime
> > 
> > widelands recommends no packages.
> > 
> > -- no debconf information
> > 
> 
> -- 
> Moi, Adam et Ève, j'y crois plus tu vois, parce que je suis pas un
> idiot : la pomme, ça peut pas être mauvais, c'est plein de pectine...
>           -- Jean Claude Van Damme



-- 
I think that God in creating Man somewhat overestimated his ability.
          --- Oscar Wilde

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