Hey Martin, Could you also report this upstream[0]? The upstream version and the current debian version are already diverging by quite a bit and I don't want to add even more patches on top.
Have you tried building the experimental branch from [1] with gcc6? It's a way more recent release but seems to break some functionality in 0ad. [0] https://github.com/castano/nvidia-texture-tools [1] http://anonscm.debian.org/cgit/collab-maint/nvidia-texture-tools.git January 20 2016 1:21 AM, "Martin Michlmayr" <t...@hpe.com> wrote: > Package: nvidia-texture-tools > Version: 2.0.8-1+dfsg-8 > Severity: important > User: debian-...@lists.debian.org > Usertags: ftbfs-gcc-6 gcc-6-cannot-convert > > This package fails to build with GCC 6. GCC 6 has not been released > yet, but it's expected that GCC 6 will become the default compiler for > stretch. > > Note that only the first error is reported; there might be more. You > can find a snapshot of GCC 6 in experimental. To build with GCC 6, > you can set CC=gcc-6 CXX=g++-6 explicitly. > >> sbuild (Debian sbuild) 0.67.0 (26 Dec 2015) on dl580gen9-02.hlinux > > ... > >> [ 33%] Building CXX object src/nvimage/CMakeFiles/nvimage.dir/ImageIO.cpp.o >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp: In >> function >> 'nv::FloatImage* nv::ImageIO::loadFloat(const char*)': >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp:138:10: >> error: cannot >> convert 'bool' to 'nv::FloatImage*' in return >> return false; >> ^~~~~ >> >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp: In >> function 'nv::Image* >> nv::ImageIO::loadTGA(nv::Stream&)': >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp:236:12: >> error: cannot >> convert 'bool' to 'nv::Image*' in return >> return false; >> ^~~~~ >> >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp:257:11: >> error: cannot >> convert 'bool' to 'nv::Image*' in return >> return false; >> ^~~~~ >> >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp: In >> function 'nv::Image* >> nv::ImageIO::loadPNG(nv::Stream&)': >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp:624:10: >> error: cannot >> convert 'bool' to 'nv::Image*' in return >> return false; >> ^~~~~ >> >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp:632:10: >> error: cannot >> convert 'bool' to 'nv::Image*' in return >> return false; >> ^~~~~ >> >> /<<BUILDDIR>>/nvidia-texture-tools-2.0.8-1+dfsg/src/nvimage/ImageIO.cpp:639:10: >> error: cannot >> convert 'bool' to 'nv::Image*' in return >> return false; >> ^~~~~ >> >> src/nvimage/CMakeFiles/nvimage.dir/build.make:134: recipe for target >> 'src/nvimage/CMakeFiles/nvimage.dir/ImageIO.cpp.o' failed > > -- > Martin Michlmayr > Linux for HPE Helion, Hewlett Packard Enterprise