Package: freedoom Version: 0.10.1-1 Followup-For: Bug #827117 Adding a screenshot of a blocking situation that is not supposed to happen in the game : http://pix.toile-libre.org/upload/original/1465587121.png
(the button has sunk into the ground and the hideouts are still closed). -- System Information: Debian Release: stretch/sid APT prefers testing APT policy: (990, 'testing'), (980, 'stable-updates'), (980, 'stable'), (500, 'oldstable-updates'), (500, 'oldstable'), (90, 'experimental'), (90, 'unstable') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.5.0-2-amd64 (SMP w/8 CPU cores) Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: sysvinit (via /sbin/init) Versions of packages freedoom depends on: ii doomsday [boom-engine] 1.15.7-2 ii dpkg 1.18.7 ii prboom-plus [boom-engine] 2:2.5.1.5~svn4462+dfsg1-1+b1 ii vavoom [boom-engine] 1.33-4 freedoom recommends no packages. freedoom suggests no packages. -- no debconf information

