Package: xmame-tools Tags: patch I noticed that there is a missing man page for romcmp in xmame-tools. Please find attached one I have created for inclusion.
I was unsure whether the tools for xmame would be in man section 1 (for executables) or section 6 (for games). As this tool is not a game, but game related, I have placed it in section 1 for now. Feel free to amend if required. -- Ashley T. Howes, Ph.D. http://www.ashleyhowes.com "If you always put limits on yourself and what you can do, physical or anything, you might as well be dead. It will spread into your work, your morality, your entire being. There are not limits, only plateaux. But you must not stay there, you must go beyond them. If it kills you, it kills you." - Bruce Lee
.\" -*- nroff -*- .\" .\" romcmp.1 .\" .\" Man page created from FAQs, source and usage information by .\" Ashley T. Howes <[EMAIL PROTECTED]>, February 2005 .\" .\" References .\" http://www.mame.net/mamefaq.html .\" .TH ROMCMP 1 2005-02-15 0.90 "romcmp" .\" NAME chapter .SH NAME romcmp \- MAME rom and romsets check and comparison tool .\" SYNOPSIS chapter .SH SYNOPSIS \fBromcmp\fP .RI \|[ \-option \|] .RI \|[ dir1 | zip1] \| .RI \|[ dir2 | zip2] \| .\" DESCRIPTION chapter .SH DESCRIPTION An eternal nuisance in arcade emulation are incomplete or corrupt dumps of the ROM chips. \fBromcmp\fP is a tool developed to detect the most common errors that can occur when dumping ROMS, for example stuck bits and address line errors. .PP It can check the ROMs in ZIP files or subdirectories. .PP \fBromcmp\fP can also be used to compare two ROM sets, by giving it two files or subdirectories as parameters. It will determine which ROMS are identical and which are the closest matches. This is useful when figuring out if a newly dumped ROM set is a clone of another ROM set. .\" OPTIONS chapter .SH OPTIONS .TP .B \-d Enables a slower, more comprehensive comparison. .\" EXAMPLES chapter .SH EXAMPLES .B romcmp \fIjumpkids.zip\fP will output the following: 11 files 23.3c FIXED BITS (xxxxxx1x) 23.3c FIRST AND SECOND HALF IDENTICAL This tells us that the 23.3C ROM in Jump Kids is bad, and incidentally, it causes the missing sound in that game.
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