The fact is that according to GoL the non-glvnd flavour looks buggy on Debian at least w/ DoW3 and Unity games like Cities Skyline, crash for the first, buggy on 50% of the starts for the latter (and many other Unity games are affected) - the bug is in term of window size
Such a thing should be documented in the release notes. Le 10 juin 2017 13:55, "Luca Boccassi" <luca.bocca...@gmail.com> a écrit : > On Fri, 2017-06-09 at 18:33 +0200, Julien Aubin wrote: > > Okay thanks. If it were possible in that case to remove the non gnlvd > > it > > could be fine > > Nvidia itself said (or were saying until recently) that the glvnd stuff > was still experimental, so at least for Stretch we should leave the > non-glvnd stuff in. We can consider removing it for Buster IMHO. > > > 2017-06-09 18:31 GMT+02:00 Andreas Beckmann <a...@debian.org>: > > > > > On 2017-06-09 17:17, Julien Aubin wrote: > > > > Sooo... could you please either drop the non GLVND flavour, or > > > > make the > > > > GLVND > > > > flavour of the driver the default ? > > > > > > It is already the default (for new installations). On upgrades the > > > non-glvnd variant will be kept installed (and upgraded). > > > (Automatically > > > switching at upgrade time is not easily possible as long as we want > > > to > > > provide both.) > > > But the variants can be exchanged later, installing the alternative > > > implementation will cause removal of the currently installed one. > > > > > > > > > Andreas > > > >