Source: castle-game-engine
Version: 6.2+dfsg1-1
Severity: serious

https://tests.reproducible-builds.org/debian/rb-pkg/unstable/amd64/castle-game-engine.html

...
--- Building
dh_testdir
# Build the real engine
/usr/bin/make all
make[1]: Entering directory '/build/1st/castle-game-engine-6.2+dfsg1'
/usr/bin/make --no-print-directory build-using-fpmake
fpc fpmake.pp
Free Pascal Compiler version 3.0.4+dfsg-13 [2018/01/12] for x86_64
Copyright (c) 1993-2017 by Florian Klaempfl and others
Target OS: Linux for x86-64
Compiling fpmake.pp
Linking fpmake
/usr/bin/ld.bfd: warning: link.res contains output sections; did you forget -T?
351 lines compiled, 0.4 sec
Running fpmake. If this fails saying that "rtl" is not found, remember to set 
FPCDIR environment variable, see http://wiki.freepascal.org/FPMake .
if [ '(' -n "/usr/lib/fpc/3.0.4" ')' -a \
     '(' 3.0.4 '!=' '2.6.4' ')' -a \
     '(' 3.0.4 '!=' '2.6.2' ')' ]; then \
   ./fpmake --globalunitdir="/usr/lib/fpc/3.0.4" -v -o -Ur; \
else \
   ./fpmake -v -o -Ur; \
fi
The installer encountered the following error:
Could not find unit directory for dependency package "rtl"
Makefile:60: recipe for target 'build-using-fpmake' failed
make[2]: *** [build-using-fpmake] Error 1

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