Le lundi 05 mars 2018 à 19:49:52+0100, Pierre-Elliott Bécue a écrit : > Le lundi 05 mars 2018 à 19:08:04+0100, ydir...@free.fr a écrit : > > Hello, > > > > That does not fix the init issue, likely 2 different problems: > > > > $ gaminggearfxinfo > > > > ** (process:21432): WARNING **: Could not initialize fx system > > $ echo $? > > 1 > > Actually, they're not. > > I guess upstream splitted libgaminggear and roccat-tools after designing the > latter, so actually the plugins directory is supposed to contain compiled > files allowing to handle roccat devices. But these compiled files come if > you actually instal roccat-tools. The binary refuses to work if no plugin > exist at all. > > As roccat did not answer yet to my copyright questions, I'm on hold for the > packaging of the roccat-tools package. > > There is no way to have this binary work properly without plugins, as it > seems it's by design with these plugin files that it's supposed to work. > > I'll think about what to do. > > Sorry, and thanks.
Hi, So, I took a little more time to review, and the actual design isn't that weird actually. So I'll add a patch that makes the error message more verbose to explain why the software halts at this point. There is no real alternative. As soon as I can provide roccat-tools to debian, you'll be able to use these binaries and more generally, the lib. :) Sorry for the potential misunderstandings. -- Pierre-Elliott Bécue GPG: 9AE0 4D98 6400 E3B6 7528 F493 0D44 2664 1949 74E2 It's far easier to fight for one's principles than to live up to them.
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