Hi Lucio, Lucio Crusca wrote: > The manpage says it works with TCP/IP networks. However, upon trying to > figure the firewall rules out, I realized prboom-plus-game-server actually > uses UDP, not TCP, and, obviously, the client side does the same, so this > bug applies to the client manpage too.
thanks for caring about the documentation for prboom-plus! Since upstream (Andrey) is quite inactive at the moment, would you mind preparing a patch that I could suggest to him? Thanks! - Fabian