tags 355993 + patch
thanks

I think you've fixed this already in CVS, but here's a patch anyway.


--- ./include/osgCal/CoreModel~ 2006-03-18 18:46:37.000000000 +0000
+++ ./include/osgCal/CoreModel  2006-03-18 18:46:47.000000000 +0000
@@ -131,7 +131,7 @@
     */
     Textures2D* getTextures2D(int materialId);
 
-       bool CoreModel::getTexturesNameFromMaterialID(int _coreMaterialId, 
std::vector<std::string> &_res);
+       bool getTexturesNameFromMaterialID(int _coreMaterialId, 
std::vector<std::string> &_res);
 
     /[EMAIL PROTECTED] Sets the mesh name to mesh filename map*/
     void setMeshName2Filename(const Name2Filename& meshName2Filename) { 
_meshName2Filename = meshName2Filename; }
--- ./include/osgCal/Model~     2006-03-18 18:47:40.000000000 +0000
+++ ./include/osgCal/Model      2006-03-18 18:47:44.000000000 +0000
@@ -220,7 +220,7 @@
    *
    * @remark By default all the meshes are set to active.  
    */   
-  bool Model::setActiveMesh(const std::string &_meshName);
+  bool setActiveMesh(const std::string &_meshName);
 
   bool setActiveMeshes(const std::vector<int>& activeMeshes) { _activeMeshes = 
activeMeshes; return true; }
   const std::vector<int>& getActiveMeshes(void) const { return _activeMeshes; }


-- 
Martin Michlmayr
http://www.cyrius.com/


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Reply via email to