Package: wesnoth
Version: 1.1.1-3
Severity: normal

A long as the (in-game) volume slider for music is
not at maximum there's audible noise / crackling
during playback.

Same happens on a sid-amd64 machine. Both use ALSA.

Thanks,

C. 

-- System Information:
Debian Release: testing/unstable
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.15-1-686
Locale: LANG=de_AT.UTF-8, LC_CTYPE=de_AT.UTF-8 (charmap=UTF-8)

Versions of packages wesnoth depends on:
ii  libc6                     2.3.5-13       GNU C Library: Shared libraries an
ii  libfreetype6              2.1.10-1       FreeType 2 font engine, shared lib
ii  libfribidi0               0.10.7-1       Free Implementation of the Unicode
ii  libgcc1                   1:4.0.3-1      GCC support library
ii  libsdl-image1.2           1.2.4-1        image loading library for Simple D
ii  libsdl-mixer1.2           1.2.6-1.1+b1   mixer library for Simple DirectMed
ii  libsdl-net1.2             1.2.5-6        network library for Simple DirectM
ii  libsdl1.2debian           1.2.9-4        Simple DirectMedia Layer
ii  libstdc++6                4.0.3-1        The GNU Standard C++ Library v3
ii  libx11-6                  6.9.0.dfsg.1-4 X Window System protocol client li
ii  python2.3                 2.3.5-8        An interactive high-level object-o
ii  ttf-dejavu                2.1-2          Bitstream Vera fonts with addition
ii  wesnoth-data              1.1.1-3        data files for Wesnoth
ii  zlib1g                    1:1.2.3-9      compression library - runtime

wesnoth recommends no packages.

-- no debconf information


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