Package: vegastrike
Version: 0.4.3-4
Severity: important
-- System Information:
Debian Release: testing/unstable
APT prefers unstable
APT policy: (500, 'unstable')
Architecture: i386 (i686)
Shell: /bin/sh linked to /bin/bash
Kernel: Linux 2.6.15desky.1
Locale: LANG=en_CA, LC_CTYPE=en_CA (charmap=ISO-8859-1)
Versions of packages vegastrike depends on:
ii freeglut3 2.4.0-4 OpenGL Utility Toolkit
ii libalut0 1.0.1-1 OpenAL Utility Toolkit
ii libc6 2.3.6-4 GNU C Library: Shared
libraries an
ii libexpat1 1.95.8-3.1 XML parsing C library -
runtime li
ii libgcc1 1:4.0.3-1 GCC support library
ii libglib1.2 1.2.10-10.1 The GLib library of C routines
ii libglu1-xorg [libglu1] 6.9.0.dfsg.1-5 Mesa OpenGL utility library
[X.Org
ii libgtk1.2 1.2.10-18 The GIMP Toolkit set of
widgets fo
ii libjpeg62 6b-12 The Independent JPEG
Group's JPEG
ii libogg0 1.1.3-2 Ogg Bitstream Library
ii libopenal0a 1:0.0.8-1 OpenAL is a portable
library for 3
ii libpng12-0 1.2.8rel-5 PNG library - runtime
ii libsdl-mixer1.2 1.2.6-1.1+b1 mixer library for Simple
DirectMed
ii libsdl1.2debian 1.2.9-4 Simple DirectMedia Layer
ii libstdc++6 4.0.3-1 The GNU Standard C++ Library v3
ii libvorbis0a 1.1.2-1 The Vorbis General Audio
Compressi
ii libvorbisfile3 1.1.2-1 The Vorbis General Audio
Compressi
ii libx11-6 6.9.0.dfsg.1-5 X Window System protocol
client li
ii libxext6 6.9.0.dfsg.1-5 X Window System
miscellaneous exte
ii libxi6 6.9.0.dfsg.1-5 X Window System Input
extension li
ii libxmu6 6.9.0.dfsg.1-5 X Window System
miscellaneous util
ii python2.3 2.3.5-9.1 An interactive high-level
object-o
ii vegastrike-data 0.4.3-2 Data files for vegastrike
ii xlibmesa-gl [libgl1] 6.9.0.dfsg.1-5 Mesa 3D graphics library
[X.Org]
ii zlib1g 1:1.2.3-11 compression library - runtime
When I try running vegastrike, it segfaults when trying to detect
joysticks. I don't have any joysticks, and the game is configured to
have no joystick (at least vssetup says so). It was working before my
last "apt-get upgrade", which was a couple days ago. I'm posting the
output below; the last 4 lines are probably the only relevant ones, but
just in case, I'll include them all. I can run an strace or something if
you need it.
[EMAIL PROTECTED]:~$ vegastrike
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.
GOT SUBDIR ARG =
Found data in /usr/share/games/vegastrike
Using /usr/share/games/vegastrike as data directory
Using .vegastrike.4.x as the home directory
Found MODDIR = /usr/share/games/vegastrike/mods
USING HOMEDIR : /home/neophile/.vegastrike.4.x As the home directory
CONFIGFILE - Found a config file in home directory, using :
/home/neophile/.vegastrike.4.x/vegastrike.config
DATADIR - No datadir specified in config file, using ;
/usr/share/games/vegastrike
SIMULATION_ATOM: 0.12
MISSION_NAME is empty using : explore_universe.mission
running import sys
print sys.path
sys.path =
[r"/usr/share/games/vegastrike/modules/builtin/",r"/usr/share/games/v
egastrike/modules/",r"/usr/share/games/vegastrike/bases/"]
['/usr/lib/python23.zip', '/usr/lib/python2.3',
'/usr/lib/python2.3/plat-linux2'
, '/usr/lib/python2.3/lib-tk', '/usr/lib/python2.3/lib-dynload',
'/usr/local/lib
/python2.3/site-packages', '/usr/lib/python2.3/site-packages',
'/usr/lib/python2
.3/site-packages/Numeric',
'/usr/lib/python2.3/site-packages/wx-2.4-gtk-ansi']
testing VS randomrunning import sys
print sys.path
['/usr/share/games/vegastrike/modules/builtin/',
'/usr/share/games/vegastrike/mo
dules/', '/usr/share/games/vegastrike/bases/']
Setting Screen to w 1024 h 768 and pitch of 4096 and 32 bpp 4 bytes per
pix mode
OpenGL Extensions supported: GL_ARB_imaging GL_ARB_multitexture
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shading_language_100
GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shared_texture_palette
GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance
GL_NV_light_max_exponent
GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite
GL_NV_register_combiners GL_NV_texgen_reflection
GL_NV_texture_env_combine4 GL_NV_texture_rectangle
GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program
GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture
GL_SGIS_texture_lod GL_SUN_slice_accum
OpenGL::GL_EXT_compiled_vertex_array unsupported
OpenGL::Accurate Fog Distance unsupported
OpenGL::Generic Texture Compression unsupported
OpenGL::S3TC Texture Compression unsupported
OpenGL::Multitexture unsupported
OpenGL::TextureCubeMapExt unsupported
OpenGL::EXTColorTable unsupported
0 joysticks were found.
The names of the joysticks are:
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Chris Nasser
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