Package: wnpp Severity: wishlist Owner: Roland Plüss <rol...@rptd.ch>
* Package name : dragengine Version : 1.1 Upstream Author : Roland Plüss <rol...@rptd.ch> * URL : https://dragondreams.ch * License : LGPL-3 Programming Lang: C++, DragonScript, GLSL, Python Description : Drag[en]gine Game Engine Required to play games (*.delga) or developing games. Run delauncher-gui or delauncher-console. The Drag[en]gine is a new, fully free software game engine based on the GLEM design which allows to develop games faster, more stable and fully platform indepentend (-1 day portability). * Package name : dragengine-dev Version : 1.1 Upstream Author : Roland Plüss <rol...@rptd.ch> * URL : https://dragondreams.ch * License : LGPL-3 Programming Lang: C++, DragonScript, GLSL, Python Description : Drag[en]gine Game Engine Development Files Required to create Drag[en]gine Modules (like graphic module, input module and so forth). Not required to develop games. * Package name : deigde Version : 1.1 Upstream Author : Roland Plüss <rol...@rptd.ch> * URL : https://dragondreams.ch * License : LGPL-3 Programming Lang: C++, DragonScript, GLSL, Python Description : Drag[en]gine Game Development Environment Required to developing games using the Drag[en]gine Game Engine. Run deigde. Developing games using Drag[en]gine does not require compiling or linking against the game engine. * Package name : deigde-dev Version : 1.1 Upstream Author : Roland Plüss <rol...@rptd.ch> * URL : https://dragondreams.ch * License : LGPL-3 Programming Lang: C++, DragonScript, GLSL, Python Description : Drag[en]gine IGDE Development Required to create Drag[en]gine IGDE Editors. Not required to create games. =========================================================================== All these packages build from he same source repository at: https://github.com/LordOfDragons/dragengine The debianization is located in upstream repository in branch "debian": https://github.com/LordOfDragons/dragengine/tree/debian The packages are build from this branch but I dont know how to continue from here. Here the information requested by reportbug: - why is this package useful/relevant? It's a powerfull and future oriented game engine. I can harness this power already so I would like to allow other to harness this power too - do you use it? For active game development projects - how do you plan to maintain it? As much as possible which is why I put aside an own branch in the upstream repository - inside a packaging team? The "games" team seems appropriate. I've talked to the team already on IRC recently - are you looking for co-maintainers? I do not think multiple maintainers are required. But it never hurts to have helping hands - do you need a sponsor? If I have understood the documentation correctly I do need a sponsor. So yes, I'm looking for one.