Hey, Mike.
On Wednesday 23 February 2005 04:18 pm, you wrote:
> Chris Knadle wrote:
> > NOTE: I was remiss in not submitting a bug report for the _previous_
> > version of Vegastrike, which also segfaulted on startup on this system.
>
> Hmm...that's unfortunate. :-(
Let's just say I'm kicking myself for not sending a bug report earlier.
0.3.9 was (I think) working for me and the next upgrade broke. [The
confusion I have abot this has to do with whether I switched from 2.4 to 2.6
kernels at that time, so I'm not sure if this issue is actually older than
even I think it is. :-/] I vaguely remember having a 2.4 kernel that would
work with Vega Strike, but the 2.6 kernel I was using wouldn't. I have to
double-check that.
I tried loading a stock kernel from the Debian tree this morning to try
it, but the nvidia-kernel version for 2.4 doesn't currently have a
corresponding 2.4 kernel version to go with it, so I'm going to have to
build a 2.4 kernel this evening to see if that works.
> What kind of graphics card do you have? Which drivers are you using
> with it?
Actually, it's now happened with two different Nvidia graphics cards,
since I recently switched it and still have the same issue. [A GeForce 4 MX
440 64MB, and now a GeForce FX 5200 256MB.] I changed the video card only
because the GeForce4 MX does not have a vertex shader and I wanted to try a
game which needed it (in Windoze).
The drivers I'm using are the Nvidia drivers [GLX] from the Debian tree,
and building the nvidia-kernel-source drivers for my custom kernel "the
Debian way". [The main reason for this is that I've been running 2.6 kernels
and there aren't kernels built with Nvidia drivers in the Debian tree. A
secondary reason is because I like building in ext3 and hardware resources
into the kernel to avoid having to use an initrd image for bootup.]
> Are you able to use other 3D applications?
Lots of them. Armagetron, DoomLegacy (OpenGL), Povray, Tuxracer, VariCAD,
Blender, all of the OpenGL screensavers, etc. You name it. If there's
something specific you'd like me to try to test, just ask.
Anyway -- I'm here to help. If you'd like an 'strace', want to see my
X11 config, an 'lsmod'... etc. One way or another there should be a way of
figuring out what it is specifically that's giving me a reliable segfault.
Right now this has the appearance of being an issue with Vega Strike, but you
can never tell for sure until the actual root cause is found.
I'm going to try building a 2.4 kernel with Nvidia drivers this evening
for starters and see how that goes. If there's another direction for
testing that you suggest, please let me know.
- Chris
--
Chris Knadle
[EMAIL PROTECTED]
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