Package: wnpp Severity: wishlist * Package name : glbsp Version : 2.20 Upstream Author : Andrew Apted <[EMAIL PROTECTED]> * URL : http://sourceforge.net/projects/glbsp/ * License : GPL 2.0 or later Description : nodes builder for Doom-style games; has support for OpenGL
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels. . There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom. The source package provides three binary packages: glbsp, libglbsp2 and libglbsp-dev. <URL:http://www.youmustbejoking.demon.co.uk/progs.sid.html> -- | Darren Salt | linux or ds at | nr. Ashington, | Toon | RISC OS, Linux | youmustbejoking,demon,co,uk | Northumberland | Army | + Output less CO2 => avoid massive flooding. TIME IS RUNNING OUT *FAST*. You might have mail. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]