Package: freeciv Version: 3.0.8-1 Severity: normal Dear Maintainer,
When playing a game in a large scenario (earth, giant), games saved after some turn do not get reloaded correctly. I attach here the last save that reloads correctly and the first that does not, to help debugging this. Let me know if there is some test I can do to help. Best regards, Giacomo Mulas -- System Information: Debian Release: trixie/sid APT prefers unstable APT policy: (401, 'unstable'), (10, 'experimental') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 6.5.0-4-amd64 (SMP w/12 CPU threads; PREEMPT) Kernel taint flags: TAINT_PROPRIETARY_MODULE, TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE Locale: LANG=it_IT.UTF-8, LC_CTYPE=it_IT.UTF-8 (charmap=UTF-8), LANGUAGE not set Shell: /bin/sh linked to /usr/bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled Versions of packages freeciv depends on: ii freeciv-client-gtk3 3.0.8-1 ii freeciv-data 3.0.8-1 freeciv recommends no packages. freeciv suggests no packages. -- no debconf information