Package: freeciv
Version: 3.0.8-1
Severity: normal

Dear Maintainer,

When playing a game in a large scenario (earth, giant), games saved after some 
turn do not get reloaded correctly. I attach here the last save that reloads 
correctly and the first that does not, to help debugging this. Let me know if 
there is some test I can do to help.

Best regards,
Giacomo Mulas


-- System Information:
Debian Release: trixie/sid
  APT prefers unstable
  APT policy: (401, 'unstable'), (10, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 6.5.0-4-amd64 (SMP w/12 CPU threads; PREEMPT)
Kernel taint flags: TAINT_PROPRIETARY_MODULE, TAINT_OOT_MODULE, 
TAINT_UNSIGNED_MODULE
Locale: LANG=it_IT.UTF-8, LC_CTYPE=it_IT.UTF-8 (charmap=UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages freeciv depends on:
ii  freeciv-client-gtk3  3.0.8-1
ii  freeciv-data         3.0.8-1

freeciv recommends no packages.

freeciv suggests no packages.

-- no debconf information

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