Package: scorched3d
Version: 38.1-2
Followup-For: Bug #295131

[EMAIL PROTECTED]:~$ scorched3d
Fatal signal: Segmentation Fault (SDL Parachute Deployed)

I also get the segfault :-(


-- System Information:
Debian Release: 3.1
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing')
Architecture: i386 (i686)
Kernel: Linux 2.6.9-1-k7
Locale: [EMAIL PROTECTED], [EMAIL PROTECTED] (charmap=ISO-8859-15)

Versions of packages scorched3d depends on:
ii  libc6         2.3.2.ds1-20               GNU C Library: Shared libraries an
ii  libfreetype6  2.1.7-2.3                  FreeType 2 font engine, shared lib
ii  libgcc1       1:3.4.3-9                  GCC support library
ii  libsdl-mixer1 1.2.6-1                    mixer library for Simple DirectMed
ii  libsdl-net1.2 1.2.5-3                    network library for Simple DirectM
ii  libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer
ii  libstdc++5    1:3.3.5-8                  The GNU Standard C++ Library v3
ii  libwxgtk2.4   2.4.2.6                    wxWindows Cross-platform C++ GUI t
ii  scorched3d-da 38.1-2                     data files for Scorched3D game
ii  xlibmesa-gl [ 4.3.0.dfsg.1-12.0.1        Mesa 3D graphics library [XFree86]
ii  xlibmesa-glu  4.3.0.dfsg.1-12.0.1        Mesa OpenGL utility library [XFree
ii  zlib1g        1:1.2.2-4                  compression library - runtime

-- no debconf information


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