Package: scorched3d Version: 38.1-2 Followup-For: Bug #295131
[EMAIL PROTECTED]:~$ scorched3d Fatal signal: Segmentation Fault (SDL Parachute Deployed) I also get the segfault :-( -- System Information: Debian Release: 3.1 APT prefers unstable APT policy: (500, 'unstable'), (500, 'testing') Architecture: i386 (i686) Kernel: Linux 2.6.9-1-k7 Locale: [EMAIL PROTECTED], [EMAIL PROTECTED] (charmap=ISO-8859-15) Versions of packages scorched3d depends on: ii libc6 2.3.2.ds1-20 GNU C Library: Shared libraries an ii libfreetype6 2.1.7-2.3 FreeType 2 font engine, shared lib ii libgcc1 1:3.4.3-9 GCC support library ii libsdl-mixer1 1.2.6-1 mixer library for Simple DirectMed ii libsdl-net1.2 1.2.5-3 network library for Simple DirectM ii libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer ii libstdc++5 1:3.3.5-8 The GNU Standard C++ Library v3 ii libwxgtk2.4 2.4.2.6 wxWindows Cross-platform C++ GUI t ii scorched3d-da 38.1-2 data files for Scorched3D game ii xlibmesa-gl [ 4.3.0.dfsg.1-12.0.1 Mesa 3D graphics library [XFree86] ii xlibmesa-glu 4.3.0.dfsg.1-12.0.1 Mesa OpenGL utility library [XFree ii zlib1g 1:1.2.2-4 compression library - runtime -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

