Package: vcmi Version: 1.5.2+dfsg-2+b1 Severity: important X-Debbugs-Cc: tuk...@gmail.com
Dear maintainers, I have played VCMI for about an hour yesterday and have run into numerous crashes-to-desktop during basic, normal game-play. These include a reproducible crash where pressing the space-bar during combat will crash-to-desktop with a 100% chance, every time. The other crashes happened frequently too, every 10 or 20 minutes or so, also usually after some input-action, suggesting a thorough lack of testing and polish. Considering every crash causes anywhere from 5 to 10 or more minutes of data loss, I'll argue that this package is unusable for anyone but the most patient of users who don't mind having 50% of their progress lost frequently while playing a video-game past the 1.0 mile-stone (which won't be many). I have played earlier versions of VCMI and it was not anywhere as unstable as this and as such I'd recommend the maintainers block this package from reaching stable. I have tried version 1.5.7 too from the project's official "stable" PPA and also ran into a crash within minutes of launching the game. I do apologize to the maintainers for not providing specific logs and detailed reports of each individual bug but: 1. I have not collected every crash-log and it would be more time-consuming to do so than I could do right now, considering the sheer number of crashes. 2. The individual issues are not the problem: I could continue playing, just by avoiding pressing space during combat, for example. The problem is the overall lack of stability in the entire package that renders this pretty much unplayable, in my opinion, to the extent I feel the need to write this. While I have not tested it recently, I do believe the 1.1 version in stable does not suffer from this trouble-some lack of polish and I would suggest that migration be blocked until at least 1.5.8 is released in the future and properly tested. Consider making this a "serious" bug, if applicable. My system is fairly up-to-date but I can't rule out some dependency issue. If that's the case, this report still applies as dependencies would need to be up- dated. Big thanks to the Debian Games team for the continued work in making sure we can game on the freest platform there is! Cheers. -- System Information: Debian Release: trixie/sid APT prefers testing APT policy: (500, 'testing') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 6.8.12-amd64 (SMP w/8 CPU threads; PREEMPT) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8), LANGUAGE=en_US:en Shell: /bin/sh linked to /usr/bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled Versions of packages vcmi depends on: ii libavcodec61 7:7.0.2-3 ii libavformat61 7:7.0.2-3 ii libavutil59 7:7.0.2-3 ii libboost-chrono1.83.0t64 1.83.0-3.2 ii libboost-filesystem1.83.0 1.83.0-3.2 ii libboost-locale1.83.0 1.83.0-3.2 ii libboost-program-options1.83.0 1.83.0-3.2 ii libboost-thread1.83.0 1.83.0-3.2 ii libc6 2.40-3 ii libfuzzylite6.0 6.0+dfsg-8 ii libgcc-s1 14.2.0-6 ii libminizip1t64 1:1.3.dfsg+really1.3.1-1 ii libqt5core5t64 5.15.13+dfsg-2 ii libqt5gui5t64 5.15.13+dfsg-2 ii libqt5network5t64 5.15.13+dfsg-2 ii libqt5widgets5t64 5.15.13+dfsg-2 ii libsdl2-2.0-0 2.30.8+dfsg-1 ii libsdl2-image-2.0-0 2.8.2+dfsg-1+b1 ii libsdl2-mixer-2.0-0 2.8.0+dfsg-1+b2 ii libsdl2-ttf-2.0-0 2.22.0+dfsg-1 ii libstdc++6 14.2.0-6 ii libswscale8 7:7.0.2-3 ii libtbb12 2021.11.0-2 ii zlib1g 1:1.3.dfsg+really1.3.1-1 Versions of packages vcmi recommends: ii ffmpeg 7:7.0.2-3 ii innoextract 1.9-0.1+b1 ii unshield 1.5.1-1+b2 ii unzip 6.0-28 Versions of packages vcmi suggests: pn homm3-demo-data | homm3-data <none> -- no debconf information