Source: ips
Version: 4.0-1.2
Severity: important
X-Debbugs-Cc: [email protected], Package Salvaging Team
<[email protected]>, Michael Meskes <[email protected]>
Hi Michael,
I would be interested in helping with ips, following the Package
Salvaging procedure outlined in the Developers Reference[1]. From what I
see, the package seems to meet the criteria for this process, and I'd
like to support keeping it maintained in Debian. As the Salvage process
suggests, here is a list of the criteria that I believe apply:
- NMUs (more than one NMU in a row).
- Bugs filed against the package do not have answers from the
maintainer.
- Upstream has released several versions
- There are QA issues with the package.
I've set up a repository within the salvage-team space[2] to assist you
with this initial setup. If you decide not to accept the ITS, this
repository can easily be moved to another location, such as debian/, or
any place of your choosing. I hope this service helps make the
transition to using a Git repository on Salsa smoother and more
convenient for you.
This package was highlighted in the Bug of the Day[3] initiative, which
aims to introduce newcomers to manageable tasks and guide them through
the workflow to solve them. The focus of this initiative is on migrating
packages to Salsa, as it's a great way to help newcomers become familiar
with a consistent Git-based workflow.
Kind regards
Andreas.
[1]
https://www.debian.org/doc/manuals/developers-reference/pkgs.en.html#package-salvaging
[2] https://salsa.debian.org/salvage-team/ips
[3] https://salsa.debian.org/qa/tiny_qa_tools/-/wikis/Tiny-QA-tasks
-- System Information:
Debian Release: forky/sid
APT prefers unstable
APT policy: (500, 'unstable'), (500, 'testing'), (50, 'buildd-unstable'), (1,
'experimental')
Architecture: amd64 (x86_64)
Kernel: Linux 6.16.12+deb14+1-amd64 (SMP w/8 CPU threads; PREEMPT)
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled