Package: quakespasm Version: 0.96.3+dfsg-1+b1 Severity: minor X-Debbugs-Cc: [email protected]
Dear Maintainer, I have two quake engine based games. And I use them with -dir option. I noticed even when option -basedir used quakespasm was saving game in .quakespasm dir. Saves should be saved in basedir/id1 not .quakespasm/id1 -- System Information: Debian Release: 13.2 APT prefers stable-updates APT policy: (500, 'stable-updates'), (500, 'stable-security'), (500, 'stable') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 6.12.57+deb13-amd64 (SMP w/4 CPU threads; PREEMPT) Locale: LANG=en_IN, LC_CTYPE=en_IN (charmap=UTF-8), LANGUAGE=en_IN:en Shell: /bin/sh linked to /usr/bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled Versions of packages quakespasm depends on: ii libc6 2.41-12 ii libflac14 1.5.0+ds-2 ii libgl1 1.7.0-1+b2 ii libmad0 0.15.1b-11+b1 ii libmikmod3 3.3.13-1 ii libopusfile0 0.12-4+b3 ii libsdl2-2.0-0 2.32.4+dfsg-1 ii libvorbisfile3 1.3.7-3 quakespasm recommends no packages. quakespasm suggests no packages. -- no debconf information

