oh, I just saw (on an unrelated topic) that you uploaded rpcs3 to mentors. I will look at the package there, then !
Cheers On Sat, 31 Jan 2026 at 08:30, Christopher Obbard <[email protected]> wrote: > > Hi Ahmad, > > [ +cc games-team mailing list ] > > On Thu, 18 Sep 2025 23:19:41 +0100 Ahmad Khalifa <[email protected]> wrote: > > Package: wnpp > > Severity: wishlist > > Owner: Ahmad Khalifa <[email protected]> > > X-Debbugs-CC: [email protected] > > > > * Package name : rpcs3 > > Version : 0.0.37+git20250916.335ed8d+ds-1 > > Upstream Author : rpcs3 authors > > * URL : https://github.com/RPCS3/rpcs3/ > > * License : GPL-2 > > Programming Lang: C++ > > Description : PlayStation 3 emulator and debugger > > > > The purpose of the project is to completely and accurately emulate > > the Sony PlayStation 3 Computer Entertainment System in its entirety > > with the power of open-source community and reverse engineering. > > > > > > From the version, it looks like an early experimental emulator, but it's > > been > > around for a long time and using it myself, it's pretty functional. > > > > This package has a long list of dependencies: > > - Many available in debian already > > - Some in debian, but need minor updates (pugixml version 1.15, wolfssl > > config) > > - Some can't be unbundled, upstream fork or static lib (soundtouch, glslang) > > - Some can be packaged separately (libfusion-dev) > > > > Will take it through the usual RFS process, sponsors appreciated. > > I'd be happy to sponsor the rpcs3 package (and its dependencies). > > Do you have any update on the status of this ? I am interested in seeing > rpcs3 in Debian eventually and willing to spare a few cycles :-). > > Do you have a more concrete list of what deps are we missing / need to be > updated in Debian ? > > I see the packaging at https://salsa.debian.org/ahmadkhalifa/rpcs3 but it > seems to not build in the CI :-(. I didn't look at it in much more detail > than that though. > > Would you like to move the packaging to the > https://salsa.debian.org/games-team/ namespace and maintain it under the > games-team? It'd probably make sense to join the team on salsa, too... > > > Cheers! > > Chris >

