On Mon, 09 Feb 2026 18:56:29 +0000, Simon McVittie wrote:

This is probably a duplicate of (or related to) #1127025 where it is (AFAIK, Simon please correct me) not yet clear whether this is an sdl12-compat problem or a bug in this package.
Yes, the failing test is the same one that's failing in #1127025. I've asked SDL upstream whether this is a sdl12-compat regression or an overly-specific expectation in libsdl-perl, and they are not sure yet; they hope to investigate further after SDL 3.4.2 is out.

Thanks for the update.

Merging bugs that are assigned to more than one package seems like a corner of the BTS that I'm unlikely to get right on the first few attempts, so I'm marking #1127025 as a blocker for this one, rather than actually merging the bugs.

:)
That's exactly why I didn't even think about merging the bugs.

A workaround is possible: we could temporarily revert the sdl12-compat change, which is necessary when using sdl2-compat as default but we're not doing that yet in any case. But libsdl-perl is a language binding for an obsolete SDL version and only a few games depend on it, so it doesn't seem a huge problem if it temporarily falls out of testing as a result of this FTBFS.

I totally agree.


Cheers,
gregor

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