On Wed, 15 Jul 2026 10:11:48 -0700 Travis Wrightsman <[email protected]> wrote: > Hi all, > > I did some rather blunt packaging updates in a fork [0] to get > openxr-sdk-source to 1.1.61. > > I built Godot 4.6.3 with OpenXR 1.1.61 and OpenXR enabled and it builds > totally fine. > > Rylie, maybe my changes are useful for you to jumpstart the package > update, but I don't think all of my changes are good (see > d/not-installed). > > Cheers, > Travis > > [0] https://salsa.debian.org/twrightsman/openxr-sdk-source >
Thanks for the help and the poke. I've almost got the update finished. Yes there is some stuff in not-installed that will need an additional pass through NEW into experimental because it will add a binary package, but we can just skip that for now. Rylie

