Gonéri Le Bouder wrote: > This feature is just not implemented. >
I'm sure upstream thought the handwritten note would adequately (and humorously) convey that this is an unimplemented feature, but it confused me too. It was nice, at least, to get the tip that "h" toggles help (i.e. the red arrows showing the state of the switches) but even that was somewhat confusing: at first, I thought "help" might have something to do with showing key mappings, until I tried pressing "h" in the game and observed its effects. So there's room here for improvement. Whether it's worth doing anything about it or not before a new release of ri-li comes out with proper support for keys is a matter for upstream to consider. Thanks, Ben p.s. The whole family (kids aged 4, 8, 12, 16, and both parents) really enjoy this game. Thanks for packaging it, and convey my thanks upstream for writing it. I'll definitely be including it in Debian Jr. as soon as it migrates to testing.