On Sat, Jul 29, 2006 at 10:12:10AM -0400, James Aspnes wrote:
> That's great!  I was afraid the report was so incomplete to be
> useless, but I guess some bugs discover themselves :-]

After a bit more checking, it seems the problem was a bit less trivial than I
thought: the AI wouldn't actually play the card if no other player had any
resources.  So the bug was in the idea that the infinite loop couldn't happen
in any other situation, which was incorrect.  I have a patch which fixes it
anyway (I think, I don't really have a way to test it).

Since this problem doesn't happen very often, I'll just wait for the next
release before I upload it to Debian.  I'm not sure how long that will take,
but it should be before the freeze (6 October).

Thanks,
Bas Wijnen

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