> I find that the server is getting the number of buttons wrong (too > high). > > (**) Configured Mouse: ZAxisMapping: buttons 9 and 10 > (**) Configured Mouse: Buttons: 14
For reference this button count appears to be coming from mouse.c l.706, /* get maximum of mapped buttons */ for (i = pMse->buttons-1; i >= 0; i--) { int f = ffs (pMse->buttonMap[i]); if (f > pMse->buttons) pMse->buttons = f; } That is, the original value is being reset to the value of ffs(pMse->buttonMap[i]), where this is larger. The larger number appears to be ("actual" number)+4. At a guess, the extra 4 buttons correspond to the X- and Y-axes, with the normal mouse wheel occupying the Z-axis. ffs is defined or referred to in /usr/include/xorg/compiler.h and ../xf86_libc.h (xserver-xorg-dev). A low level definition is found in /usr/include/asm-generic/bitops/ffs.h, "find first bit set" I suspect this is not actually a bug. Drew -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]