Package: holotz-castle Version: 1.3.8-2 Severity: normal I run with a resolution of 1024x600, and if I start holotz-castle without arguments I get the error:
No se pudo establecer el modo gráfico: Invalid width or height (when I have "video=2" in my prefs file; "video=1" works fine). When the app has started I get only two choice (1024x600 or 800x600). Both seem reasonable. What is happening here, I guess, is that having played on a different size screen with 3 choices of resolution, holotz complains when it only has 2 choices and I want number 3 (counting from zero). Perhaps in this case holotz should rather pick the largest-numbered mode that it can? -- System Information: Debian Release: 4.0 APT prefers testing APT policy: (500, 'testing') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.17-2-686 Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8) Versions of packages holotz-castle depends on: ii holotz-castle-data 1.3.8-2 platform game with high doses of m ii libc6 2.3.6.ds1-8 GNU C Library: Shared libraries ii libgcc1 1:4.1.1-19 GCC support library ii libsdl-image1.2 1.2.5-2+b1 image loading library for Simple D ii libsdl-mixer1.2 1.2.6-1.1+b2 mixer library for Simple DirectMed ii libsdl-ttf2.0-0 2.0.8-3+b1 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.11-7 Simple DirectMedia Layer ii libstdc++6 4.1.1-19 The GNU Standard C++ Library v3 ii zlib1g 1:1.2.3-13 compression library - runtime holotz-castle recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

