Package: angrydd
Version: 1.0.1-3
Severity: normal
I had a situation when both players died at the same time. angrydd
aborted with the following stack trace:
Traceback (most recent call last):
File "/usr/games/angrydd", line 246, in ?
else: main()
File "/usr/games/angrydd", line 109, in main
menu.Menu(main_menu)
File "/usr/share/games/angrydd/menu.py", line 151, in __init__
pos, ev.key)
File "/usr/games/angrydd", line 144, in play_arcade_game
game.ArcadeGame(characters)
File "/usr/share/games/angrydd/game.py", line 1268, in __init__
winner = filter(lambda p: not p.dead, self._players)[0]
IndexError: list index out of range
-- System Information:
Debian Release: 4.0
APT prefers testing
APT policy: (500, 'testing'), (50, 'unstable')
Architecture: i386 (i686)
Shell: /bin/sh linked to /bin/bash
Kernel: Linux 2.6.18-3-686
Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968)
Versions of packages angrydd depends on:
ii python 2.4.4-1 An interactive high-level object-o
ii python-pygame 1.7.1release-4.1 SDL bindings for games development
ii python-support 0.5.6 automated rebuilding support for p
angrydd recommends no packages.
-- no debconf information
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