Package: angrydd
Version: 1.0.1-3
Severity: normal

I had a situation when both players died at the same time. angrydd
aborted with the following stack trace:

Traceback (most recent call last):
  File "/usr/games/angrydd", line 246, in ?
    else: main()
  File "/usr/games/angrydd", line 109, in main
    menu.Menu(main_menu)
  File "/usr/share/games/angrydd/menu.py", line 151, in __init__
    pos, ev.key)
  File "/usr/games/angrydd", line 144, in play_arcade_game
    game.ArcadeGame(characters)
  File "/usr/share/games/angrydd/game.py", line 1268, in __init__
    winner = filter(lambda p: not p.dead, self._players)[0]
IndexError: list index out of range



-- System Information:
Debian Release: 4.0
  APT prefers testing
  APT policy: (500, 'testing'), (50, 'unstable')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.18-3-686
Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968)

Versions of packages angrydd depends on:
ii  python                  2.4.4-1          An interactive high-level object-o
ii  python-pygame           1.7.1release-4.1 SDL bindings for games development
ii  python-support          0.5.6            automated rebuilding support for p

angrydd recommends no packages.

-- no debconf information


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