Package: pyracerz Version: 0.2-4 Severity: normal This game uses way too much CPU time. First of all, it seems to redraw the screen as fast as possible, whether or not something has changed. This is both during the menu and during the racing itself.
Second, when playing with one human and no bots, the game seems reasonably fast, however, when adding a number of bots, the game becomes really slow. -- System Information: Debian Release: 4.0 APT prefers unstable APT policy: (500, 'unstable') Architecture: amd64 (x86_64) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.18.3 Locale: LANG=nl_NL.UTF-8, LC_CTYPE=nl_NL.UTF-8 (charmap=UTF-8) Versions of packages pyracerz depends on: ii libsdl-ttf2.0-0 2.0.8-3+b1 ttf library for Simple DirectMedia ii python 2.4.4-1 An interactive high-level object-o ii python-numeric 24.2-7 Numerical (matrix-oriented) Mathem ii python-pygame 1.7.1release-4.1 SDL bindings for games development ii python-support 0.5.6 automated rebuilding support for p Versions of packages pyracerz recommends: pn python-psyco <none> (no description available) -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]