Package: pyracerz
Version: 0.2-4
Severity: normal

This game uses way too much CPU time. First of all, it seems to redraw
the screen as fast as possible, whether or not something has changed.
This is both during the menu and during the racing itself.

Second, when playing with one human and no bots, the game seems
reasonably fast, however, when adding a number of bots, the game becomes
really slow.

-- System Information:
Debian Release: 4.0
  APT prefers unstable
  APT policy: (500, 'unstable')
Architecture: amd64 (x86_64)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.18.3
Locale: LANG=nl_NL.UTF-8, LC_CTYPE=nl_NL.UTF-8 (charmap=UTF-8)

Versions of packages pyracerz depends on:
ii  libsdl-ttf2.0-0         2.0.8-3+b1       ttf library for Simple DirectMedia
ii  python                  2.4.4-1          An interactive high-level object-o
ii  python-numeric          24.2-7           Numerical (matrix-oriented) Mathem
ii  python-pygame           1.7.1release-4.1 SDL bindings for games development
ii  python-support          0.5.6            automated rebuilding support for p

Versions of packages pyracerz recommends:
pn  python-psyco                  <none>     (no description available)

-- no debconf information


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