Package: gltron Version: 0.70final-7+b1 Severity: important 1) Open the game 2) Change the resolution (even set it to windowed) 3) Watch gltron segfault
Here's a backtrace (from apt-get source gltron): #0 0xb711c1b0 in ?? () #1 0xb7d7e774 in __glXInitialize () from /usr/lib/libGL.so.1 #2 0xb7d7a0ad in glXQueryVersion () from /usr/lib/libGL.so.1 #3 0xb7d7bdda in glXChooseVisual () from /usr/lib/libGL.so.1 #4 0xb7cf00fd in X11_KeyToUnicode () from /usr/lib/libSDL-1.2.so.0 #5 0xb7cf5847 in X11_KeyToUnicode () from /usr/lib/libSDL-1.2.so.0 #6 0xb7ce2207 in SDL_SetVideoMode () from /usr/lib/libSDL-1.2.so.0 #7 0x08059c15 in SystemCreateWindow (name=0x8071849 "gltron") at video_system.c:62 #8 0x080569fd in initWindow () at video.c:35 #9 0x08056ab3 in setupDisplay (d=0x80bed98) at video.c:81 #10 0x0804bfac in c_video_restart (L=0x8090008) at scripting_interface.c:46 #11 0x0805d3bb in callCclosure (L=0x8090008, cl=0x80970e8, base=0x80902e0) at ldo.c:134 #12 0x0805d52d in luaD_call (L=0x8090008, func=0x80902d4, nResults=0) at ldo.c:177 #13 0x08064d37 in luaV_execute (L=0x8090008, cl=0x8be5438, base=0x80902d4) at lvm.c:382 #14 0x0805d54e in luaD_call (L=0x8090008, func=0x80902c8, nResults=0) at ldo.c:177 #15 0x08064d37 in luaV_execute (L=0x8090008, cl=0x809c380, base=0x80902bc) at lvm.c:382 #16 0x0805d54e in luaD_call (L=0x8090008, func=0x80902b0, nResults=0) at ldo.c:177 #17 0x08064d37 in luaV_execute (L=0x8090008, cl=0x8096290, base=0x8090298) at lvm.c:382 #18 0x0805d54e in luaD_call (L=0x8090008, func=0x809028c, nResults=0) at ldo.c:177 #19 0x08064d37 in luaV_execute (L=0x8090008, cl=0x9427f08, base=0x809028c) at lvm.c:382 #20 0x0805d54e in luaD_call (L=0x8090008, func=0x8090280, nResults=-1) at ldo.c:177 #21 0x0805d671 in f_call (L=0x8090008, ud=0xbfc4d248) at ldo.c:211 #22 0x0805dc4e in luaD_runprotected (L=0x8090008, f=0x805d647 <f_call>, ud=0xbfc4d248) at ldo.c:376 #23 0x0805d6bc in lua_call (L=0x8090008, nargs=0, nresults=-1) at ldo.c:220 #24 0x0805da72 in lua_dobuffer (L=0x8090008, buff=0x8070834 "Menu.Action()", size=13, name=0x8070834 "Menu.Action()") at ldo.c:310 #25 0x0805dab8 in lua_dostring (L=0x8090008, str=0x8070834 "Menu.Action()") at ldo.c:316 #26 0x0805a3ec in scripting_Run (command=0x8070834 "Menu.Action()") at scripting.c:178 #27 0x0804d1db in keyboardGui (state=0, key=13, x=0, y=0) at gui.c:204 #28 0x08057bd0 in SystemHandleInput (event=0xbfc4d340) at input_system.c:152 #29 0x0805bbe3 in SystemMainLoop () at system.c:36 #30 0x0804bdff in c_SystemMainLoop (L=0x8090008) at scripting_interface.c:113 #31 0x0805d3bb in callCclosure (L=0x8090008, cl=0x8096060, base=0x8090280) at ldo.c:134 #32 0x0805d52d in luaD_call (L=0x8090008, func=0x8090274, nResults=1) at ldo.c:177 #33 0x08064d37 in luaV_execute (L=0x8090008, cl=0x9288d60, base=0x8090274) at lvm.c:382 #34 0x0805d54e in luaD_call (L=0x8090008, func=0x8090268, nResults=-1) at ldo.c:177 #35 0x0805d671 in f_call (L=0x8090008, ud=0xbfc4d608) at ldo.c:211 #36 0x0805dc4e in luaD_runprotected (L=0x8090008, f=0x805d647 <f_call>, ud=0xbfc4d608) at ldo.c:376 #37 0x0805d6bc in lua_call (L=0x8090008, nargs=0, nresults=-1) at ldo.c:220 #38 0x0805d9be in lua_dofile (L=0x8090008, filename=0x92cdf08 "scripts/main.lua") at ldo.c:293 #39 0x0805a3cf in scripting_RunFile (name=0x92cdf08 "scripts/main.lua") at scripting.c:173 #40 0x0805777a in runScript (ePath=3, name=0x806ffc8 "main.lua") at util.c:9 #41 0x0804b91f in main (argc=0, argv=0x9426a68) at ./src/gltron.c:23 Also worth looking at (maybe) is menu.lua: that's what causing the call to c_video_restart in scripting_interface.c -- according to GUESSES made by me, _completely_ unfounded in any understanding. Also, I have got the _feintest_ clue about game programming, so I'm gonna leave this burden on your shoulders -- sorry ;) I use xorg 7.1.0-10, i810 driver (D865GLC board), stock 2.6.18-3. -- System Information: Debian Release: 4.0 APT prefers testing APT policy: (500, 'testing'), (500, 'stable') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.18-3-686 Locale: LANG=en_GB, LC_CTYPE=en_GB (charmap=ISO-8859-1) (ignored: LC_ALL set to en_GB.ISO-8859-1) Versions of packages gltron depends on: ii libc6 2.3.6.ds1-8 GNU C Library: Shared libraries ii libgcc1 1:4.1.1-21 GCC support library ii libgl1-mesa-glx [l 6.5.1-0.5 A free implementation of the OpenG ii libmikmod2 3.1.11-a-6 A portable sound library ii libogg0 1.1.3-2 Ogg Bitstream Library ii libpng12-0 1.2.15~beta5-1 PNG library - runtime ii libsdl-net1.2 1.2.5-7+b1 network library for Simple DirectM ii libsdl-sound1.2 1.0.1-11 Decoder of several sound file form ii libsdl1.2debian 1.2.11-7 Simple DirectMedia Layer ii libsmpeg0 0.4.5+cvs20030824-1.9 SDL MPEG Player Library - shared l ii libstdc++6 4.1.1-21 The GNU Standard C++ Library v3 ii libvorbis0a 1.1.2.dfsg-1.2 The Vorbis General Audio Compressi ii libvorbisfile3 1.1.2.dfsg-1.2 The Vorbis General Audio Compressi ii xlibmesa-gl 1:7.1.0-10 transitional package for Debian et ii zlib1g 1:1.2.3-13 compression library - runtime gltron recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". 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