Package: magicor
Version: 1.0-1
Severity: normal

If you solve the puzzle while underneath blocks, the victory animation of Tux
jumping and grinning occurs behind those blocks.  At a minimum, it ought to
occur in front of the blocks; ideally, a different, more compact animation
could occur in this situation.

<spoiler>
You can easily reproduce this on Egypt 4; extinguish the top fire first, then
go down beneath the two-wide ice column and push the single ice block into the
lower fire.  You remain below the two-wide column, and the column obscures
part of the animation.
</spoiler>

- Josh Triplett

-- System Information:
Debian Release: 4.0
  APT prefers unstable
  APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.20-rc6
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)

Versions of packages magicor depends on:
ii  libglade2-0             1:2.6.0-4        library to load .glade files at ru
ii  libsdl-image1.2         1.2.5-3          image loading library for Simple D
ii  libsdl-mixer1.2         1.2.6-1.1+b2     mixer library for Simple DirectMed
ii  magicor-data            1.0-1            data files for the magicor puzzle 
ii  python                  2.4.4-2          An interactive high-level object-o
ii  python-gtk2             2.8.6-6          Python bindings for the GTK+ widge
ii  python-pygame           1.7.1release-4.1 SDL bindings for games development

magicor recommends no packages.

-- no debconf information


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