Hi Brice, Yes, the problem still exists, although with LIBGL_ALWAYS_INDIRECT enabled programs no longer tend to crash.
I tried with the following experimental packages: libdrm2_2.3.0-1_i386.deb libdrm-dev_2.3.0-1_i386.deb libgl1-mesa-dev_6.5.2-3_all.deb libgl1-mesa-dri_6.5.2-3_i386.deb libgl1-mesa-glx_6.5.2-3_i386.deb mesa-common-dev_6.5.2-3_all.deb xserver-xorg-core_1.2.0-4_i386.deb xserver-xorg-video-i810-modesetting_1.7.2.git20070210-1_i386.deb (also tried without the "modesetting" driver; no difference) At first OpenGL apps were much slower and had different (but still ugly) rendering artifacts than before, but after adding Load "dbe" and Option "XAANoOffscreenPixmaps" (not sure which one helped, sorry) to xorg.conf the speed went back to normal. Adding those options didn't seem to have change anything after I had reverted back to sid packages. With the experimental packages the LIBGL_ALWAYS_INDIRECT envvar caused the exact same rendering artifacts as with unstable packages. After adding the above options to xorg.conf, things worked perfectly, but only without LIBGL_ALWAYS_INDIRECT. So, the working combination was: - experimental packages (except i810-modesetting) - Load "dbe" (or Option "XAANoOffscreenPixmaps"?) - _no_ LIBGL_ALWAYS_INDIRECT. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]