Could you try with libgl1-mesa-glx 6.5.2-3 currently in experimental? The FIXME code seems to still be there, but maybe something else has been added to work around the problem...
If it still fails, it should be reported upstream. Brice
Could you try with libgl1-mesa-glx 6.5.2-3 currently in experimental? The FIXME code seems to still be there, but maybe something else has been added to work around the problem...
If it still fails, it should be reported upstream. Brice