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Package: oolite
Severity: important
Version: 1.65-5

I am submitting this as a bug against the Oolite package in Debian.

Will reply to that bug.

Giles, I odn't know if you answered already to this problem, so I have CC-ed 
again.

- -------- Original Message --------
Subject: Oolite on debian testing v 1.65-5 savegame problem
Date: Sun, 25 Mar 2007 15:26:10 +0200 (CEST)
From: Piotr Biernat <[EMAIL PROTECTED]>
To: [email protected],  <[EMAIL PROTECTED]>

Hello,

I got that nasty problem with savegames on Oolite. After spending some
time on playing it i tried to save my progress. Unfortunately, instead of
saving (or restoring) the game, oolite complains something about DTD from
apple.com page and refuses to parse XML for save/load (all oolite saves
are xml files...). Additionaly, oolite fails to save/load and resets
itself into 'strict gameplay' mode instead of saving (and resets back from
that mode if i try to load the game... and then loads the game...)

I can send you my files that make the problem visible and logs from
console (oolite talks much about details on console) if you tell me where
and in what format you prefer binary data delivery.

Greetings,
Piotr Biernat


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- --
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein
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