----- Original Message ----- From: "Ilya Baran" <[EMAIL PROTECTED]> To: "Steve M. Robbins" <[EMAIL PROTECTED]> Subject: Re: Bug#297657: kseg: Locus drawn incorrectly Date: Sun, 03 Apr 2005 20:04:45 -0400
> > Hi, Steve and Igor, > > The locus is being drawn incorrectly because the blue point is > supposed to be generating the locus, yet it is not on the drawn > curve. This happens because there aren't enough uniformly > distributed sample points. > > This type of effect can be reduced by increasing the number of sample > points (double click on the locus). Alternatively modifying the > code to do more uniform sampling should solve the problem, and this > change will be in the next version of KSEG, whenever that is: > > Replace line 161 of G_pointLocus.cpp with: > int initialSamples = (int)pow((double)maxSamples, .75); I was not aware of the "double click on the locus" feature. Thanks! However, I vaguely remember being under the impression that KSEG sampled locus points adaptively, that's why I was surprised to see a kink. If not, then adaptive sampling would be a nice wish list item. Thanks. Igor -- _______________________________________________ NEW! Lycos Dating Search. The only place to search multiple dating sites at once. http://datingsearch.lycos.com

