----- Original Message -----
From: "Ilya Baran" <[EMAIL PROTECTED]>
To: "Steve M. Robbins" <[EMAIL PROTECTED]>
Subject: Re: Bug#297657: kseg: Locus drawn incorrectly
Date: Sun, 03 Apr 2005 20:04:45 -0400

> 
> Hi, Steve and Igor,
> 
> The locus is being drawn incorrectly because the blue point is
> supposed to be generating the locus, yet it is not on the drawn
> curve.  This happens because there aren't enough uniformly
> distributed sample points.
> 
> This type of effect can be reduced by increasing the number of sample
> points (double click on the locus).  Alternatively modifying the
> code to do more uniform sampling should solve the problem, and this
> change will be in the next version of KSEG, whenever that is:
> 
> Replace line 161 of G_pointLocus.cpp with:
>    int initialSamples = (int)pow((double)maxSamples, .75);

I was not aware of the "double click on the locus" feature. Thanks!
However, I vaguely remember being under the impression that KSEG
sampled locus points adaptively, that's why I was surprised to see
a kink. If not, then adaptive sampling would be a nice wish list
item.

Thanks.

Igor
-- 
_______________________________________________
NEW! Lycos Dating Search. The only place to search multiple dating sites at 
once.
http://datingsearch.lycos.com


Reply via email to