tag 433938 confirmed thanks Christoph <[EMAIL PROTECTED]> (20/07/2007): > When the game-engine is closed the second time, Blender crashes.
I've got the same here, also on powerpc. > (gdb) bt > #0 0x0000000000000049 in ?? () > #1 0x00002ba66932fcab in ?? () from /usr/lib/libpython2.4.so.1.0 > #2 0x00002ba66932fcab in ?? () from /usr/lib/libpython2.4.so.1.0 > #3 0x00002ba669384c87 in _PyImport_Fini () from /usr/lib/libpython2.4.so.1.0 > #4 0x00002ba66938ebd8 in Py_Finalize () from /usr/lib/libpython2.4.so.1.0 > #5 0x00000000007718cd in BPY_end_python () > #6 0x0000000000572fee in start_game () > #7 0x00000000005740a5 in ?? () > #8 0x000000000056319f in screenmain () > #9 0x000000000051546d in main () Just FYI, you could install python2.4-dbg to have a more detailed backtrace (which I did, I'm not asking you to report back ;-)). > Apparently python 2.4 is the problem. If I use the official build > compiled with python 2.5 from [...], the program runs fine. > (blender-2.44-linux-glibc236-py25-x86_64.tar.bz2) I'm not sure that python2.4 is the direct cause, the above-mentioned binary might have been compiled with different options and so on. I'll keep you posted once I've figured out what's happening. Thanks for you report. Cheers, -- Cyril Brulebois
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