Package: gnome-games Version: 1:2.16.3-1 Severity: normal When playing Spider One Suit, if I have removed enough cards so that fewer than 10 are left on the board, but there are still cards left to deal from the deck, the game refuses to deal them, saying "Please fill in empty pile first". But it's impossible to fill the empty piles with so few cards, so the game can't proceed.
-- System Information: Debian Release: lenny/sid APT prefers testing APT policy: (990, 'testing'), (500, 'stable'), (400, 'unstable'), (1, 'experimental') Architecture: i386 (i686) Kernel: Linux 2.6.22-2-686 (SMP w/2 CPU cores) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/bash Versions of packages gnome-games depends on: ii gnome-games-data 1:2.16.3-1 data files for the GNOME games ii guile-1.6-libs 1.6.8-6 Main Guile libraries ii libc6 2.6.1-1+b1 GNU C Library: Shared libraries ii libcairo2 1.4.10-1 The Cairo 2D vector graphics libra ii libesd-alsa0 [libesd0] 0.2.36-3 Enlightened Sound Daemon (ALSA) - ii libgcc1 1:4.2.2-3 GCC support library ii libgconf2-4 2.20.0-1 GNOME configuration database syste ii libglade2-0 1:2.6.2-1 library to load .glade files at ru ii libglib2.0-0 2.14.1-5 The GLib library of C routines ii libgnome2-0 2.20.1.1-1 The GNOME 2 library - runtime file ii libgnomeui-0 2.18.1-2 The GNOME 2 libraries (User Interf ii libgnomevfs2-0 1:2.20.0-3 GNOME Virtual File System (runtime ii libgtk2.0-0 2.10.13-1 The GTK+ graphical user interface ii libpango1.0-0 1.18.3-1 Layout and rendering of internatio ii librsvg2-common 2.18.2-1 SAX-based renderer library for SVG ii libstdc++6 4.2.2-3 The GNU Standard C++ Library v3 ii libxml2 2.6.30.dfsg-2 GNOME XML library ii zlib1g 1:1.2.3.3.dfsg-6 compression library - runtime Versions of packages gnome-games recommends: ii gnome-games-extra-data 2.20.0-1 games for the GNOME desktop (extra -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

