On Mon, Jun 16, 2008 at 12:07:10AM +0200, Peer Schaefer wrote: > glulxe is an interpreter for Text Adventures. It is an implementation of > the glulx Virtual Machine (VM) which was specifically designed for the > needs of Interactive Fiction (a.k.a. Text Adventures). Games that ship > in the form of runtime-code for the glulx VM can be run with any > standard conforming glulx interpreter, e.g. with glulxe. Code for the > glulx VM can be produced e.g. with the Inform compiler.
Hi Peer, I have some interest for glulxe (see #338476 and its friends, where I pretty much overdid the packaging), thanks for your effort in getting it into Debian. The packages look OK at first sight, but I'll take a closer look when I have more time. Please consider using 'libglkterm-dev' instead of 'libglkterm0-dev' - even if there's going to be a new API version at some point, there are so few packages using the library that having both the old and the new -dev package installable at the same time is most probably unnecessary. I'll try to get back to you on this in a few days. -- Niko Tyni [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]