Package: prboom
Version: 2:2.2.6-2
Severity: grave
Justification: renders package unusable


I recently upgraded from woody (oldstable) to sarge (stable) and
now I cannot play freedoom anymore.
When launched from a terminal under X11, prboom loads freedoom's
`doom2.wad' and starts the game. I select "New game" and
the difficulty level (I tried "Nightmare!", "Ultra-Violence" and
"Hurt Me Plenty"). I start to play, but after killing two or three
enemies, the game exits on signal 11.

Note that the woody version of prboom worked like a charm with
the *same* doom2.wad file (from freedoom v0.3, diff says the two
files are identical).

Here's the output I get in the terminal:

$ prboom

prboom v2.2.6 (http://prboom.sourceforge.net/)
Z_Init : Allocated 8064Kb zone memory
 found /usr/share/games/doom/doom2.wad
IWAD found: /usr/share/games/doom/doom2.wad
PrBoom (built Mar 13 2005), playing: DOOM 2: Hell on Earth
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
M_LoadDefaults: Load system defaults.
 default file: /home/frx/.prboom/prboom.cfg
I_SetRes: Using resolution 640x400
V_Init: allocate screens.
 found /usr/share/games/doom/prboom.wad
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
 adding /usr/share/games/doom/doom2.wad
 adding /usr/share/games/doom/prboom.wad

M_Init: Init miscellaneous info.
R_Init: Init DOOM refresh daemon - 
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures Flats Sprites 
R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables 
P_Init: Init Playloop state.
I_Init: Setting up machine state.
I_InitSound:  configured audio device with 1024 samples/slice
I_InitSound: sound module ready
S_Init: Setting up sound.
S_Init: default sfx volume 14
HU_Init: Setting up heads up display.
I_InitGraphics: 640x400
I_UpdateVideoMode: 640x400 (fullscreen)
I_UpdateVideoMode: 0xe0000000, SDL buffer, direct access
I_InitJoystick : invalid joystick 1
ST_Init: Init status bar.
open /dev/sequencer: Device or resource busy
Using normal BSP nodes!
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
write /dev/sequencer: Bad file descriptor
I_SignalHandler: Exiting on signal: signal 11
I_ShutdownMusic: removing /tmp/prboom-music-zaywSp
I_ShutdownSound: 
Xlib: unexpected async reply (sequence 0x300)!


My ~/.prboom/prboom.cfg is included below:

----------8<----------8<----------8<----------8<----------8<----------
# Doom config file
# Format:
# variable   value

# Misc settings
default_compatibility_level    -1
realtic_clock_rate          100
max_player_corpse            32
flashing_hom                  0
demo_insurance                2
endoom_mode               0x5
level_precache                0

# Files
wadfile_1                 "prboom.wad"
wadfile_2                 ""
dehfile_1                 ""
dehfile_2                 ""

# Game settings
default_skill                 1
weapon_recoil                 1
doom_weapon_toggles           1
player_bobbing                1
monsters_remember             1
monster_infighting            1
monster_backing               1
monster_avoid_hazards         1
monkeys                       1
monster_friction              1
help_friends                  1
player_helpers                0
friend_distance             128
dog_jumping                   1
sts_always_red                1
sts_pct_always_gray           1
sts_traditional_keys          0
traditional_menu              0
show_messages                 1
autorun                       1

# Compatibility settings
comp_zombie                   0
comp_infcheat                 0
comp_stairs                   0
comp_telefrag                 0
comp_dropoff                  0
comp_falloff                  0
comp_staylift                 0
comp_doorstuck                0
comp_pursuit                  0
comp_vile                     0
comp_pain                     0
comp_skull                    0
comp_blazing                  0
comp_doorlight                0
comp_god                      0
comp_skymap                   0
comp_floors                   0
comp_model                    0
comp_zerotags                 0
comp_moveblock                0

# Sound settings
sound_card                   -1
music_card                   -1
pitched_sounds                0
samplerate                22050
sfx_volume                   14
music_volume                 14
mus_pause_opt                 2
sounddev                  "/dev/dsp"
snd_channels                  8

# Video settings
screen_width                640
screen_height               400
fake_contrast                 1
use_fullscreen                1
use_doublebuffer              1
translucency                  1
tran_filter_pct              66
screenblocks                 10
usegamma                      3
X_options                 0x0

# Mouse settings
use_mouse                     1
mouse_sensitivity_horiz      30
mouse_sensitivity_vert       30
mouseb_fire                   0
mouseb_strafe                 1
mouseb_forward                2

# Key bindings
key_right                 0xae
key_left                  0xac
key_up                    0xad
key_down                  0xaf
key_menu_right            0xae
key_menu_left             0xac
key_menu_up               0xad
key_menu_down             0xaf
key_menu_backspace        0x7f
key_menu_escape           0x1b
key_menu_enter            0xd
key_strafeleft            0x2c
key_straferight           0x2e
key_fire                  0x9d
key_use                   0x20
key_strafe                0xb8
key_speed                 0xb6
key_savegame              0xbc
key_loadgame              0xbd
key_soundvolume           0xbe
key_hud                   0xbf
key_quicksave             0xc0
key_endgame               0xc1
key_messages              0xc2
key_quickload             0xc3
key_quit                  0xc4
key_gamma                 0xd7
key_spy                   0xd8
key_pause                 0xff
key_autorun               0xba
key_chat                  0x74
key_backspace             0x7f
key_enter                 0xd
key_map                   0x9
key_map_right             0xae
key_map_left              0xac
key_map_up                0xad
key_map_down              0xaf
key_map_zoomin            0x3d
key_map_zoomout           0x2d
key_map_gobig             0x30
key_map_follow            0x66
key_map_mark              0x6d
key_map_clear             0x63
key_map_grid              0x67
key_map_rotate            0x72
key_map_overlay           0x6f
key_reverse               0x2f
key_zoomin                0x3d
key_zoomout               0x2d
key_chatplayer1           0x67
key_chatplayer2           0x69
key_chatplayer3           0x62
key_chatplayer4           0x72
key_weapontoggle          0x30
key_weapon1               0x31
key_weapon2               0x32
key_weapon3               0x33
key_weapon4               0x34
key_weapon5               0x35
key_weapon6               0x36
key_weapon7               0x37
key_weapon8               0x38
key_weapon9               0x39
key_screenshot            0x2a

# Joystick settings
use_joystick                  1
joy_left                      0
joy_right                     0
joy_up                        0
joy_down                      0
joyb_fire                     0
joyb_strafe                   1
joyb_speed                    2
joyb_use                      3

# Chat macros
chatmacro0                "No"
chatmacro1                "I'm ready to kick butt!"
chatmacro2                "I'm OK."
chatmacro3                "I'm not looking too good!"
chatmacro4                "Help!"
chatmacro5                "You suck!"
chatmacro6                "Next time, scumbag..."
chatmacro7                "Come here!"
chatmacro8                "I'll take care of it."
chatmacro9                "Yes"

# Automap settings
mapcolor_back             0xf7
mapcolor_grid             0x68
mapcolor_wall             0x17
mapcolor_fchg             0x37
mapcolor_cchg             0xd7
mapcolor_clsd             0xd0
mapcolor_rkey             0xaf
mapcolor_bkey             0xcc
mapcolor_ykey             0xe7
mapcolor_rdor             0xaf
mapcolor_bdor             0xcc
mapcolor_ydor             0xe7
mapcolor_tele             0x77
mapcolor_secr             0xfc
mapcolor_exit             0x0
mapcolor_unsn             0x68
mapcolor_flat             0x58
mapcolor_sprt             0x70
mapcolor_hair             0xd0
mapcolor_sngl             0xd0
mapcolor_me               0x70
mapcolor_frnd             0x70
map_secret_after              0
map_point_coord               0
automapmode               0x0

# Heads-up display settings
hudcolor_titl                 5
hudcolor_xyco                 3
hudcolor_mesg                 6
hudcolor_chat                 5
hudcolor_list                 5
hud_msg_lines                 1
hud_list_bgon                 0
hud_distributed               0
health_red                   25
health_yellow                50
health_green                100
armor_red                    25
armor_yellow                 50
armor_green                 100
ammo_red                     25
ammo_yellow                  50
hud_active                    2
hud_displayed                 0
hud_nosecrets                 0

# Weapon preferences
weapon_choice_1               6
weapon_choice_2               9
weapon_choice_3               4
weapon_choice_4               3
weapon_choice_5               2
weapon_choice_6               8
weapon_choice_7               5
weapon_choice_8               7
weapon_choice_9               1
---------->8---------->8---------->8---------->8---------->8----------


-- System Information:
Debian Release: 3.1
Architecture: i386 (i686)
Kernel: Linux 2.4.31
Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968)

Versions of packages prboom depends on:
ii  freedoom [doo 0.3-1                      free game files for the 3D game DO
ii  libc6         2.3.2.ds1-22               GNU C Library: Shared libraries an
ii  libsdl-mixer1 1.2.6-1                    mixer library for Simple DirectMed
ii  libsdl-net1.2 1.2.5-3                    network library for Simple DirectM
ii  libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer

-- no debconf information


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