Hi,

> three rooms north of the teleporter there's a corpse.
> when 'taking' to it pressing space mutilple times when 
> the text appears seems to cause a lockup, pressing 
> space once only seems safe.

Thanks for the report.
Can you attach a (gzipped) savegame so I can test?


> Also when you die it gives the option "quit to windows" 
> A fate worse than death? :)

This will be fixed in the next release ;)
http://git.savannah.gnu.org/cgit/freedink/freedink-data.git/commit/?id=5c8831c689466adb2292ccf11528eac143cfa147

-- 
Sylvain



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