Package: widelands Version: 1:13-2 Severity: normal When I set up an Axefactory and run it for a while, at some point axes stop being delivered and pile up on the doorstep. Removing the road does not help when this happens. Saving, leaving the game, reentering, reloading, removing the road and putting it back does. Putting the Axefactory in another place does not help, apparently.
I did not completely debug the problem, so the report is somewhat vague, sorry. cu AW -- System Information: Debian Release: squeeze/sid APT prefers testing APT policy: (500, 'testing'), (500, 'stable'), (50, 'unstable') Architecture: i386 (i686) Kernel: Linux 2.6.26 (PREEMPT) Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968) Shell: /bin/sh linked to /bin/bash Versions of packages widelands depends on: ii libc6 2.9-4 GNU C Library: Shared libraries ii libgcc1 1:4.3.3-3 GCC support library ii libpng12-0 1.2.35-1 PNG library - runtime ii libsdl-gfx1.2-4 2.0.13-4 drawing and graphical effects exte ii libsdl-image1.2 1.2.6-3 image loading library for Simple D ii libsdl-mixer1.2 1.2.8-5 mixer library for Simple DirectMed ii libsdl-net1.2 1.2.7-2 network library for Simple DirectM ii libsdl-ttf2.0-0 2.0.9-1 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.13-4+b1 Simple DirectMedia Layer ii libstdc++6 4.3.3-3 The GNU Standard C++ Library v3 ii widelands-data 1:13-2 fantasy real-time strategy game (d ii zlib1g 1:1.2.3.3.dfsg-12 compression library - runtime widelands recommends no packages. widelands suggests no packages. -- no debconf information -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

