Version: 3.3~rc3-1 On Sat, Nov 29, 2008 at 03:15:16PM +0100, Mike Hommey wrote: > Package: awesome > Version: 3.1~rc3-1 > Severity: normal > > I applied the following patch: > > awful.hooks.arrange.register(function (screen) > local layout = awful.layout.get(screen) > if layout then > - mylayoutbox[screen].image = image(beautiful["layout_" .. layout]) > + img = image(beautiful["layout_" .. layout]) > + mylayoutbox[screen].image = img.rotate(img, math.pi / 2) > else > mylayoutbox[screen].image = nil > end > > in my rc.lua in the hope that icons would be rotated (cf. #489409). > > But, for a starter, I was expecting img.rotate(number) to be how it works, > except that I was getting the following error message then: > bad argument #1 to 'rotate' (image expected, got number) > > Second, that's pretty annoying to have to use math.pi for angle calculation. > > And last but not least, the rotated image is scaled down...
The scaling down part is apparently fixed. Mike -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

