Hi Peter,

The only news I can add to this is a workaround: make sure that
hercules is always busy.

As long as the emulator is chugging away, it is very quiet.  It
is only when it is idle that it gets loud.

If you can think of a simple task to distinguish between CPU-bound
and I/O-bound processes for this purpose (or some other way to
narrow the problem down), I’ll be glad to try it out.

Thanks,
Jonathan



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