On Thu, 2010-04-15 at 14:28 +0200, Gerfried Fuchs wrote: > Hi! > > First of all - thanks for your feedback, and sorry to reply so late. :) That's OK; thanks for the response :-)
> Upstream recently sent me some responses that I want to share with you: > > * Martin <[email protected]> [2009-12-18 12:47:53 CET]: > > Have played through this campaign (great job guys, much fun, many > > thanks) and noticed a few wrinkles: > > > > 1. If there are multiple survivors from the Elvish Rebels in "Blood is > > Thicker than Water" WML errors are triggered in "The Battle for > > Zocthanol Isle" as there are several units that can be recalled with the > > same name. It's annoying and fills half of the screen with error > > messages but doesn't crash. > > This is known and worked on. Cool. > > 2. The story text makes references to three attacks by the cloaked > > assassin, however only two seem to happen, one in "Descending Into > > Darkness" and once in "Out Of The Frying Pan". Looking at the walk > > through, the attack in "A Subterranean Struggle" doesn't seem to happen. > > Upstream confirmed that a fast player might miss such a happening and > it is planned to remove the exact amount from the string. FWIW I think the first time I played it (1.4?) there were three attacks, so perhaps it is just context. > > 3. The Traveler's Ring that is acquired from the Scorpians in "Across > > the Harsh Sands" is lost if the unit levels up while wearing it. > > This point isn't reproducible anymore with the recent 1.8 release. Fixed then :-) > > Hope this helps and thanks for a great game. > > It does, please don't refrain from sending further feedback, and enjoy > the other campaigns, too. :) > > Have fun! Shall do and thanks for all of the work in packaging; it really is appreciated. Cheers, - Martin -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

